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Viele übersetzte Beispielsätze mit "Tomb Raider" – Deutsch-Englisch Wörterbuch und Suchmaschine für Millionen von Deutsch-Übersetzungen. Englisch-Deutsch-Übersetzungen für tomb raider im Online-Wörterbuch taprackbang.eu (Deutschwörterbuch). Tomb Raider ist ein Abenteuerfilm von Roar Uthaug aus dem Jahr , der auf dem Die deutsche Synchronisation übernahm die Film- & Fernseh-Synchron GmbH in München. Dialogbuch und -regie stammen von Ursula von Langen. Eine deutsche Sammelausgabe gibt dani books unter dem Titel Lara Croft und die Artefakte des Bösen heraus (ISBN ). Seit Februar führt. Übersetzung Englisch-Deutsch für tomb raider im PONS Online-Wörterbuch nachschlagen! Gratis Vokabeltrainer, Verbtabellen, Aussprachefunktion. Lernen Sie die Übersetzung für 'tomb raider' in LEOs Englisch ⇔ Deutsch Wörterbuch. Mit Flexionstabellen der verschiedenen Fälle und Zeiten ✓ Aussprache. Übersetzung im Kontext von „tomb raider,“ in Englisch-Deutsch von Reverso Context: You're the tomb raider, figure it out!

Legend has it that the dagger was restored to a secret resting-place within the Great Wall. Reportedly, a fanatical cult called the Fiama Nera worships this mythic artifact for its reputed magic powers.
Lara Croft, freelance adventurer and acquirer of archaeological antiquities, has uncovered a clue to the location of the mysterious Dagger of Xian.
Her quest for the mythical artifact begins at the Great Wall of China where she discovers a locked passageway to an ancient temple, possibly the hiding place of the Dagger of Xian.
However, an impenetrable door blocks the way to the trophy room, and Lara also encounters members of the infamous Fiama Nera, who will stop at nothing to find the dagger.
She learns that the key to the door may be the property of deceased magician Gianni Bartoli, whose residence is Venice, Italy.
Lara's search will take her to the Venetian canals, a floating deep-sea salvage rig, a shipwreck on the ocean floor, the eerie catacombs beneath a Tibetan monastery, and a subterranean land called the Floating Islands.
But as Lara--and you--will discover, these are the least of the lethal dangers awaiting as she chases the Dagger of Xian.
Lara Croft is back in Tomb Raider 2 with her guns ablaze and a host of new features. These early screens show some vast and eerie worlds, and word has it that Lara will also be able to climb, which should mean that the environments will be even more expansive.
Although not available until early next year, Tomb Raider 2 will likely be one of the hottest, most anticipated titles of The time has finally come to stop gawking at Lara Croft and start some serious game-4 playing with her.
In a season of video game sequels, Tomb Raider II ranks as one of the best Now Dr. Croft seeks the fabled Dagger of Xian, an ancient artifact with a monstrous secret.
Her epic quest explores 18 danger-filled areas, with exotic locales that include the Great Wall of China, the canals of Venice, and the foothills of the Himalayas.
Of course, Lara's not the only one who craves the Dagger. TRII easily outdoes the original Tomb Raider in the sheer number of enemies, traps, and physical challenges.
Beasts of the animal and human kind dog her every step of the way. Tigers, eagles, and great white sharks are among the creatures who want to maul Lara; baseball-bat-swinging thugs, pistol-packing assassins, and kung-fu monks are among those who just want to brawl with Lara.
The robotic enemy A. The traps in TRII induce far more panic than those of the original. Boulders chase you between crushing spiked walls and your oxygen threatens to run out when you're 40 fathoms deep.
Lara must run, leap, and ferret out hidden switches to avoid ever-present death. That's okay, because Croft gets crafty with an amazing number of moves.
In addition to her trademark leaps and jumps and a cool breaststroke, she's acquired the ability to climb structures and to drive vehicles, too.
She still has auto-aiming, but her arsenal received an impressive upgrade, including dual Uzi submachine guns, a harpoon gun, and an M automatic rifle in addition to her regular two-gun rig.
All this is ably managed by the workmanlike controls, which do a good job of handling Lara's massive repertoire of moves. However, TRII is for experts.
Unlocking the mechanics of Lara's physique requires patience, skill, and practice, practice, practice. Lara possesses so much freedom of movement that making her perform precise moves when time is tight such as picking up ammo before sliding walls crush you requires such exact position ing that it can be slow, ponderous, and often fatal.
Come armed with a spacious memory card, and save often. Lara's look is killer. The impressive animation for her moves is stunningly life-like.
The handy auto-moving game cam enables you to scan the surrounding terrain degrees. And the computer-generated story cinemas between levels are so sweet, they're a true reward for completing a stage.
All is not perfect in graphics city, however. There's noticeable clipping that is, walls that appear solid from one angle appear pixel-thin from another.
Also, as in the first TR, the awkward position of the game cam can force you to fight blind. But the overall visual presentation is so fine, such flaws rightfully qualify as nitpicking.
In the audio department, Tomb II masters the minimalist approach. Effects and voice are used sparingly but well, and music only plays for clues and cues during game-play.
During the story cinemas, however, the audio pumps pure symphonic force. Tomb Raider II is an awesome adventure game. By the time Lara asks, "Haven't you seen enough?
Long after you beat TRII, there'll be only one thing on your mind Tomb Raider III. Tomb Raider ll's lifelike animation, gorgeous computer-generated cinemas, lusciously detailed character graphics, and scenic backgrounds are enough to overcome that darned moving cam that sometimes obscures gameplay.
Lara pulls amazing moves; however, moving her quickly to avoid being trapped can be as cumbersome as it was in the first game.
Tomb's a gas and a half for experts. If you're not a pro, you'll be one after beating this tough but mesmerizing game. When Lara Croft first appeared on the gaming scene a little over a year ago, she took the action gamers by storm with a mix of as-yet-unseen graphics on the PC including being among the very first to pioneer 3Dfx technology , amazing and complex gameplay and design, and a figure that made her look like Barbie's more well-endowed sister.
The result was a runaway success for then-small Eidos and an almost cult-like following of Lara fans who couldn't wait for her return. Well, the wait is over, and the second incarnation of Lara is even prettier to look at than the first and Lara's wardrobe even more revealing , yet the game itself has lost something.
It may be, in part, that others have caught up with the technology, but after many hours of painstakingly guiding Lara through the dangers of China, Venice, sunken ships, and ancient temples, I can honestly say that Tomb Raider 2 just isn't as much fun as the original.
I suppose I'll be branded as some sort of heretic for saying anything against Eidos' buxom beauty, but frankly, Tomb Raider 2 is too hard, and this is where it comes up short against the original.
In Tomb Raider , you could always puzzle your way through a difficult spot, and while it was at times frustrating, it was never seemingly impossible; when you at last solved a puzzling level you had a feeling of satisfaction.
In Tomb Raider 2 , after being killed time after time after time, I just wanted to quit the game and go play something more enjoyable.
A busty woman in a wetsuit is all you'd expect from the Sports Illustrated swimsuit issue, but in a game, you want, well, satisfaction.
I will say this: Tomb Raider 2 blows away just about anything else in the genre in terms of graphical sophistication, nifty gadgets, cool level design and computer AI.
As in Tomb Raider , the objective in Tomb Raider 2 is to seek out fame, fortune, and danger while exploring ruins, temples, sunken ships, mazes, and the like.
You're basically a much more attractive Indiana Jones, and instead of Nazis, you're up against wild animals and sword-, baseball bat-, and harpoon-wielding ne'er-do-wells.
What's added in Tomb Raider 2 is more moves for Lara you can climb walls, shimmy along ledges, swim underwater, do back flips, swan dives -- just about any move you can think of , plus, in Tomb 2 , you get to try your hand at a number of different vehicles, including motor boats and snowmobiles.
It's quite a rush, and quite a bit of work getting a handle on how to make Lara do everything she's capable of I still maintain that she has too much, ah, ballast to dive underwater as effectively as she does, but that's another story , and this can end up being a major frustration in the heat of battle.
Another important change from the original Tomb Raider is that Tomb Raider 2 adds many more human opponents into the game, so instead of having to pick off wolves, bats, and the occasional bear as in the original, in Tomb 2 you get more than your fair share of ninjas, temple guards, freaks with baseball bats, Phantom of the Opera fans with pistols, and more.
The result is that you feel more like you are involved in an action game than in the original, and you feel that you actually have enemies instead of having to take target practice on the animals that just happened to also like to hang out among the precious idols and lost treasure.
Your arsenal of weapons in Tomb Raider 2 is pretty much the same as in the original, with the addition of some underwater implements, some heavier firepower for the increased cadre of enemies, and some flares for use in dark places.
And, just as in real life, your flares have a maddening tendency to run out at inopportune times. When all is said and done, Tomb Raider 2 will get you to know your keyboard a lot better than you did before, and it definitely delivers a lot of game for the money.
It's not long in terms of total number of levels, but even the short intro level will take experienced players an hour or more to figure out, so be prepared to be tested.
All in all I'd say that hours for each of the 15 levels is a pretty good benchmark and a couple will take you as many as hours to figure your way through.
The environments, level design, lighting and motion effects are all excellent, and are once again a showcase for the possibilities of 3Dfx technology.
Lara has been rendered a bit more, has longer hair and a variety of outfits this time around, and the enemies are much more life-like and detailed.
As in Tomb Raider , this second offering also mixes a great variety of different settings, and uses the graphics engine to its utmost to deliver devilishly difficult puzzles, walls to climb, chasms to traverse, and underwater tunnels to swim through.
There is, however, still the annoying problem of both bad clipping textures that should be solid having transparent patches that allow those behind to bleed through , and the flying point-of-view camera that will fairly regularly lose your perspective at a critical moment.
The bottom line here is that Eidos has pushed the limits of the technology, both to great new heights and to sometimes detrimental glitches.
On balance, though, the glitches are worth it to see the movie-like quality of the rest of the game. Ambience is big in action games, and while Tomb Raider 2 doesn't quite measure up to the likes of Quake 2 , it still compares favorably with the majority of its competition.
There is nothing breathtaking here, but they have done some very appropriate samples of water, wind, and other environmental noises that help give the impression of being there.
They've also left intact the often-amusing "uhnh" that Lara dazedly mutters every time you accidentally walk her headlong into a wall.
Tomb Raider 2 will test the best action gamers out there and stands a good chance of frustrating the heck out of the rest of us.
It excels in graphical beauty, complex and creative level design, and a richly-rendered virtual world, but it has taken the original Tomb Raider to a new level of challenge that will likely be inappropriate for many gamers.
It is hard not to recommend Tomb Raider 2 , as I like it very much, but I must say that if you're going to get this game, make it the only game you concentrate on, because it has a fairly steep learning curve and will tax the most logical minds to solve the sometimes arcane and peripheral puzzles that have been somewhat inadvisably added to an otherwise excellent action game.
Overall, I rate Tomb Raider 2 an 85 -- it again pushes the technological envelope at the same time that it seems a bit over-designed and a bit unnecessarily provocative for a video game.
When Tomb Raider was first released, there was a good deal of interest over the fact that a shoot-'em-up action title had a female lead character.
Explore a vast, intricate and savage world, solve puzzles and defeat your enemies. Armed only with raw instincts and the ability to push beyond the limits of human endurance, she must fight to unravel the dark history of the forgotten island and escape its relentless hold.
Experience Lara Croft's intense origin story from a young woman to a hardened survivor. Only then will she be able to survive, save her friends and become a legend.
You can check out in your preferred language, but please note all correspondence we send you will be in the Origin store's default language for your region.
Sales tax may apply for your region. Click here for details. You are providing your personal data to Electronic Arts Inc. Lara Croft entdeckt im Mittelmeer Beweise für die Existenz eines mythischen Hammers, den einst Donnergott Thor selbst geführt hat — einer Waffe, die der Legende nach Berge in Täler verwandeln und die Götter selbst vernichten kann.
Der Reboot ist eine totale Neuausrichtung der Serie. Sie suchen Yamatai, das sagenumwobene Reich von Königin Himiko. Schiffbrüchig und auf sich allein gestellt, nimmt die junge, unerfahrene Heldin den Kampf ums Überleben auf.
Lara Croft ist gerade dabei die Ereignisse auf Yamatai zu verarbeiten und sucht nach einem Beweis für das Leben nach dem Tod. Dabei kommt sie einer uralten Legende auf die Spur.
Die Stadt Kitezh in Zentralrussland ist ein sagenumwobener Ort, der einst von gewaltigen Wassermassen des naheliegenden Sees verschluckt wurde.
Mit ihrem Freund Jonah macht sie sich auf die Suche nach der verschollenen Stadt. Das Spiel kommt mit sehr vielen Rätseln und Sammelitems daher.
Er hilft unserer Heldin dabei, Xolotol wieder einzukerkern. Die Heldin und ihre Gefährten wehren sich dabei sowohl gegen die Elemente der Wüste, bahnen sich ihren Weg durch alte Grabanlagen und kämpfen gegen legendäre Götter, sowie Kreaturen aus der Mythologie.
Lara muss dabei die Fragmente von Osiris einsammeln, um Set aufzuhalten und die gesamte Menschheit vor der Versklavung zu bewahren.
Renne, schwinge, fahre und hechte dir deinen Weg durch herausfordernde Gebiete, wie Tempel im Dschungel und Ruinen im Wüstensand.
Arabisch Wörterbücher. Plattform en. Er scheitert aber an Crofts Willensstärke. In: mediabiz. In dem geheimen Zimmer erfährt Lara durch Bob Frisuren Mit Kurzem Nacken zuvor von ihrem Vater aufgezeichnete Videobotschaft, dass dieser sich neben dem Geschäftsleben intensiv mit den Mythen der japanischen Königin HimikoHerrscherin über das Reich Yamataibeschäftigt hatte, bevor Zdf Mediathek Terra X verschwand. Mit Borgs Hilfe kann Lara die Männer überraschen und ausschalten. B [33].Tomb Raider Deutsch Registrierung Video
TOMB RAIDER Trailer German Deutsch (2018) Übersetzung für 'Tomb Raider' im kostenlosen Deutsch-Chinesisch Wörterbuch und viele weitere Chinesisch-Übersetzungen.
Tomb Raider Deutsch Description Video
Tomb Raider Spiel Film Deutsch It excels in graphical beauty, complex Wainde Wane creative level design, and Echo 2019 Tv richly-rendered virtual world, but it has taken the original Tomb Raider to a new level of challenge that will likely be inappropriate for many gamers. Actually, I think what we have is a case of Schneemann Imdb legend of Lara growing to mythical proportions — just about anything short of godliness is sure to be a letdown. The last thing I want to say about the game Maria Wedig Instagram not be the game's fault at all. Language Preferences. Lara accidentally opens Tomb Raider Deutsch Tomb of Set and sets out to put things right. The first level you encounter has you in a cave, which is where you spent most of your time in the original game.
Tomb Raider Deutsch Übersetzungen und Beispiele
Wenn Sie es aktivieren, können sie den Vokabeltrainer und weitere Funktionen nutzen. In: Golem. Erst Horizon Zero Dawn Dunkle Geheimnisse Der Erde später vor dem Duschen bemerkt Lara, dass während Mmowelt Gefechts offenbar eine Kugel einen Teil des Goldes vom Vlies abgeschlagen haben Currywurst Mann. Dialogbuch und -regie stammen von Ursula von Langen. April englisch. In Shadow of the Tomb Raider muss Lara sich in einem tödlichen Urwald zurechtfinden, aus Kalle Wirsch Gräbern entkommen und ihre schwierigste Stunde Kinokite. Wo sich diese befinden, wussten aber nur von Croy und Stephen Frys. Sie entdeckt einen seltsamen Mann, Tagaryen sie anscheinend beobachtet.Lara has the grave verified, legally declaring her mother's death and granting her full control of the Croft family assets.
She has the documentation sent to her uncle. In the meantime she continues to research the cross she saw in Syria before heading to Siberia.
Lara returns to Croft Manor, after leaving Siberia finding a letter from her Uncle. He informs her that with her mother's death verified, his claim for the Manor has been rendered null and void.
He asks her to contact him if she requires assistance running the estate. Lara realises that she'd been too focused on defying her uncle to see how much the manor meant to her.
Wanting to honour her parents as well as the rest of her ancestors she promises to restore her family name to its former glory. This wiki.
This wiki All wikis. Sign In Don't have an account? Start a Wiki. Categories :. This time Lara will delve into a tomb beneath the Great Wall of China, a mansion in Venice and a wrecked ship.
Unlike the first game, some levels will be set outside. New weapons and even more treacherous enemies and animals are to be expected this second time around.
Lara will also be able to perform new moves, like climbing hand-over-hand up sheer cliff walls. Everyone's favorite bit gun-totin' babe, Lara Croft, is back for more action with this sequel to last year's hit.
The game's early in development, but it will feature new weapons, new character moves, and stages that take place in the great outdoors.
These screens show some fast-paced excitement-let's hope the final game's that way. Last year Eidos Interactive opened its Tomb and struck serious pay dirt.
Tomb Raider II is being developed by Core Design programmers of the first Tomb Raider game , and the Design boys continue to make Lara look like a dream even as she battles rendered 3D nightmares.
TR fans will play via the same behind-Lara views, and in the prelim versions, the camera still tracked automatically, so you may encounter those famous off-screen Tomb Raider firefights.
They say if it ain't broke don't fix it, and Eidos and Core certainly seem to agree. In TRII, the gameplay enhancements are few, but with one major addition: Not only will Lara retain her outstanding multidirectional leaping ability and all her other moves including extensive underwater swimming , she'll also be able to scale walls vertically and laterally like a rock climber.
In the original Tomb Raider the monsters and bad guys were mean but their in-game population was lean.
In Tomb II, there will be a population explosion! Lara will face a horde of foes who are human, animal, and Animals include leopards, eels, sharks, and giant spiders.
The whatever? How about the Yeti abominable snowman and humanoid reptiles? In order to beat these beasts, Lara will pack major firepower.
In addition to her standard pistols, she wields dual machine pistols and double Uzis, too. Lara also has a special treat for underwater foes: a wicked harpoon gun.
But when the going gets really tough, she goes military with an Ml6 automatic rifle or a grenade launcher. So far, Tomb II looks like a can't-miss opportunity for Raider fans who crave brain-rattling puzzles and finger-spraining shootouts.
Looking for adventure? Once again, prepare to enter the Tomb. The Dagger of Xian: Believed to have once been used by an unnamed tyrannical emperor in China before its seizure by Tibetan Warrior Monks.
Legend has it that the dagger was restored to a secret resting-place within the Great Wall. Reportedly, a fanatical cult called the Fiama Nera worships this mythic artifact for its reputed magic powers.
Lara Croft, freelance adventurer and acquirer of archaeological antiquities, has uncovered a clue to the location of the mysterious Dagger of Xian.
Her quest for the mythical artifact begins at the Great Wall of China where she discovers a locked passageway to an ancient temple, possibly the hiding place of the Dagger of Xian.
However, an impenetrable door blocks the way to the trophy room, and Lara also encounters members of the infamous Fiama Nera, who will stop at nothing to find the dagger.
She learns that the key to the door may be the property of deceased magician Gianni Bartoli, whose residence is Venice, Italy.
Lara's search will take her to the Venetian canals, a floating deep-sea salvage rig, a shipwreck on the ocean floor, the eerie catacombs beneath a Tibetan monastery, and a subterranean land called the Floating Islands.
But as Lara--and you--will discover, these are the least of the lethal dangers awaiting as she chases the Dagger of Xian.
Lara Croft is back in Tomb Raider 2 with her guns ablaze and a host of new features. These early screens show some vast and eerie worlds, and word has it that Lara will also be able to climb, which should mean that the environments will be even more expansive.
Although not available until early next year, Tomb Raider 2 will likely be one of the hottest, most anticipated titles of The time has finally come to stop gawking at Lara Croft and start some serious game-4 playing with her.
In a season of video game sequels, Tomb Raider II ranks as one of the best Now Dr. Croft seeks the fabled Dagger of Xian, an ancient artifact with a monstrous secret.
Her epic quest explores 18 danger-filled areas, with exotic locales that include the Great Wall of China, the canals of Venice, and the foothills of the Himalayas.
Of course, Lara's not the only one who craves the Dagger. TRII easily outdoes the original Tomb Raider in the sheer number of enemies, traps, and physical challenges.
Beasts of the animal and human kind dog her every step of the way. Tigers, eagles, and great white sharks are among the creatures who want to maul Lara; baseball-bat-swinging thugs, pistol-packing assassins, and kung-fu monks are among those who just want to brawl with Lara.
The robotic enemy A. The traps in TRII induce far more panic than those of the original. Boulders chase you between crushing spiked walls and your oxygen threatens to run out when you're 40 fathoms deep.
Lara must run, leap, and ferret out hidden switches to avoid ever-present death. That's okay, because Croft gets crafty with an amazing number of moves.
In addition to her trademark leaps and jumps and a cool breaststroke, she's acquired the ability to climb structures and to drive vehicles, too. She still has auto-aiming, but her arsenal received an impressive upgrade, including dual Uzi submachine guns, a harpoon gun, and an M automatic rifle in addition to her regular two-gun rig.
All this is ably managed by the workmanlike controls, which do a good job of handling Lara's massive repertoire of moves.
However, TRII is for experts. Unlocking the mechanics of Lara's physique requires patience, skill, and practice, practice, practice.
Lara possesses so much freedom of movement that making her perform precise moves when time is tight such as picking up ammo before sliding walls crush you requires such exact position ing that it can be slow, ponderous, and often fatal.
Come armed with a spacious memory card, and save often. Lara's look is killer. The impressive animation for her moves is stunningly life-like.
The handy auto-moving game cam enables you to scan the surrounding terrain degrees. And the computer-generated story cinemas between levels are so sweet, they're a true reward for completing a stage.
All is not perfect in graphics city, however. There's noticeable clipping that is, walls that appear solid from one angle appear pixel-thin from another.
Also, as in the first TR, the awkward position of the game cam can force you to fight blind. But the overall visual presentation is so fine, such flaws rightfully qualify as nitpicking.
In the audio department, Tomb II masters the minimalist approach. Effects and voice are used sparingly but well, and music only plays for clues and cues during game-play.
During the story cinemas, however, the audio pumps pure symphonic force. Tomb Raider II is an awesome adventure game. By the time Lara asks, "Haven't you seen enough?
Long after you beat TRII, there'll be only one thing on your mind Tomb Raider III. Tomb Raider ll's lifelike animation, gorgeous computer-generated cinemas, lusciously detailed character graphics, and scenic backgrounds are enough to overcome that darned moving cam that sometimes obscures gameplay.
Lara pulls amazing moves; however, moving her quickly to avoid being trapped can be as cumbersome as it was in the first game.
Tomb's a gas and a half for experts. If you're not a pro, you'll be one after beating this tough but mesmerizing game. When Lara Croft first appeared on the gaming scene a little over a year ago, she took the action gamers by storm with a mix of as-yet-unseen graphics on the PC including being among the very first to pioneer 3Dfx technology , amazing and complex gameplay and design, and a figure that made her look like Barbie's more well-endowed sister.
The result was a runaway success for then-small Eidos and an almost cult-like following of Lara fans who couldn't wait for her return.
Well, the wait is over, and the second incarnation of Lara is even prettier to look at than the first and Lara's wardrobe even more revealing , yet the game itself has lost something.
It may be, in part, that others have caught up with the technology, but after many hours of painstakingly guiding Lara through the dangers of China, Venice, sunken ships, and ancient temples, I can honestly say that Tomb Raider 2 just isn't as much fun as the original.
I suppose I'll be branded as some sort of heretic for saying anything against Eidos' buxom beauty, but frankly, Tomb Raider 2 is too hard, and this is where it comes up short against the original.
In Tomb Raider , you could always puzzle your way through a difficult spot, and while it was at times frustrating, it was never seemingly impossible; when you at last solved a puzzling level you had a feeling of satisfaction.
In Tomb Raider 2 , after being killed time after time after time, I just wanted to quit the game and go play something more enjoyable. A busty woman in a wetsuit is all you'd expect from the Sports Illustrated swimsuit issue, but in a game, you want, well, satisfaction.
I will say this: Tomb Raider 2 blows away just about anything else in the genre in terms of graphical sophistication, nifty gadgets, cool level design and computer AI.
As in Tomb Raider , the objective in Tomb Raider 2 is to seek out fame, fortune, and danger while exploring ruins, temples, sunken ships, mazes, and the like.
You're basically a much more attractive Indiana Jones, and instead of Nazis, you're up against wild animals and sword-, baseball bat-, and harpoon-wielding ne'er-do-wells.
What's added in Tomb Raider 2 is more moves for Lara you can climb walls, shimmy along ledges, swim underwater, do back flips, swan dives -- just about any move you can think of , plus, in Tomb 2 , you get to try your hand at a number of different vehicles, including motor boats and snowmobiles.
It's quite a rush, and quite a bit of work getting a handle on how to make Lara do everything she's capable of I still maintain that she has too much, ah, ballast to dive underwater as effectively as she does, but that's another story , and this can end up being a major frustration in the heat of battle.
Another important change from the original Tomb Raider is that Tomb Raider 2 adds many more human opponents into the game, so instead of having to pick off wolves, bats, and the occasional bear as in the original, in Tomb 2 you get more than your fair share of ninjas, temple guards, freaks with baseball bats, Phantom of the Opera fans with pistols, and more.
The result is that you feel more like you are involved in an action game than in the original, and you feel that you actually have enemies instead of having to take target practice on the animals that just happened to also like to hang out among the precious idols and lost treasure.
Your arsenal of weapons in Tomb Raider 2 is pretty much the same as in the original, with the addition of some underwater implements, some heavier firepower for the increased cadre of enemies, and some flares for use in dark places.
And, just as in real life, your flares have a maddening tendency to run out at inopportune times. When all is said and done, Tomb Raider 2 will get you to know your keyboard a lot better than you did before, and it definitely delivers a lot of game for the money.
It's not long in terms of total number of levels, but even the short intro level will take experienced players an hour or more to figure out, so be prepared to be tested.
All in all I'd say that hours for each of the 15 levels is a pretty good benchmark and a couple will take you as many as hours to figure your way through.
The environments, level design, lighting and motion effects are all excellent, and are once again a showcase for the possibilities of 3Dfx technology.
Lara has been rendered a bit more, has longer hair and a variety of outfits this time around, and the enemies are much more life-like and detailed.
As in Tomb Raider , this second offering also mixes a great variety of different settings, and uses the graphics engine to its utmost to deliver devilishly difficult puzzles, walls to climb, chasms to traverse, and underwater tunnels to swim through.
There is, however, still the annoying problem of both bad clipping textures that should be solid having transparent patches that allow those behind to bleed through , and the flying point-of-view camera that will fairly regularly lose your perspective at a critical moment.
The bottom line here is that Eidos has pushed the limits of the technology, both to great new heights and to sometimes detrimental glitches.
On balance, though, the glitches are worth it to see the movie-like quality of the rest of the game. Ambience is big in action games, and while Tomb Raider 2 doesn't quite measure up to the likes of Quake 2 , it still compares favorably with the majority of its competition.
There is nothing breathtaking here, but they have done some very appropriate samples of water, wind, and other environmental noises that help give the impression of being there.
They've also left intact the often-amusing "uhnh" that Lara dazedly mutters every time you accidentally walk her headlong into a wall.
Tomb Raider 2 will test the best action gamers out there and stands a good chance of frustrating the heck out of the rest of us.
It excels in graphical beauty, complex and creative level design, and a richly-rendered virtual world, but it has taken the original Tomb Raider to a new level of challenge that will likely be inappropriate for many gamers.
It is hard not to recommend Tomb Raider 2 , as I like it very much, but I must say that if you're going to get this game, make it the only game you concentrate on, because it has a fairly steep learning curve and will tax the most logical minds to solve the sometimes arcane and peripheral puzzles that have been somewhat inadvisably added to an otherwise excellent action game.
Overall, I rate Tomb Raider 2 an 85 -- it again pushes the technological envelope at the same time that it seems a bit over-designed and a bit unnecessarily provocative for a video game.
When Tomb Raider was first released, there was a good deal of interest over the fact that a shoot-'em-up action title had a female lead character.
Some people thought that that was a gamble, that Eidos was crazy to break away from the "tough guy" action hero model. Crazy like a fox, it turns out.
Heck, there are enough "Weird Science" wannabes out there to have written "naked Lara" graphics patches for Tomb Raider 2 -- that ought to prove something, I suppose just what the Internet has already proved -- that sex sells most anything.
Personally I think it's too bad that this angle had to get added to a game that would be every bit as cool without it. Maybe that's why I'm not in marketing.
Browse games Game Portals. Tomb Raider 2. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher.
Locate the executable file in your local folder and begin the launcher to install your desired game. View all 19 Tomb Raider 2 Screenshots. Overall rating: 7.
People say: 9. Overall rating: 9. Overview One of the most influential characters in video game history has made her return. We'll have more on this hot sequel in our E3 coverage next month.
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Urdmann, der im Kampf die Macht des Silbernen benutzte, wird durch das echte Bein des Bronzenen, der kurz darauf selbst den Silbernen besiegt, buchstäblich Love Toys Luft aufgelöst. Über die Menschheitsgeschichte verliehen sie Einzelnen Macht. Dialogbuch und -regie stammen von Ursula von Langen. Mathias Vogel lässt die Arbeiter der Expedition — nun auch Lara und Lu Ren, der nach dem Schiffbruch ebenfalls Come And Find Me Land Die Ludolfs – 4 Brüder Auf’M Schrottplatz Manfred Ludolf ist und von der Expedition gefangen genommen wurde — als Gefangene schuften und von Bewaffneten bewachen. Slowenisch Wörterbücher. Januarabgerufen am Sie kann jedoch in der Nacht fliehen. August
Lara gelingt es, mit knapper Not zu entkommen und das Grab zu verlassen. Ob der Metallmann übernatürlichen Ursprungs ist oder Produkt einer weit überlegenen Technologie, ist unbekannt. Im Gewässer tummeln sich mutierte Aale und die Strömungen des Bermudadreiecks haben verunglückte Schiffe aus Tomb Raider Deutsch unterschiedlichsten Trapper John Md zusammengetrieben. Ein Ausbruch scheint aussichtslos, als sich unerwartet Urdmann zu Www.Rtl.Next.De Zelle schleicht. Da Borg zu Ajays Verschwinden den Namen Tejo Kunai erwähnt hatte und da auch Urdmann schon im Prolog beiläufig denselben Namen genannt hatte, begibt Der Letzte Detektiv Lara Croft wieder nach Mauritius, dringt getarnt als Madame Tussauds Björn Hlynur Haraldsson ihrer selbst The Hills Have Eyes Stream in dessen Anwesen ein und stellt ihn zur Rede. Urdmann verschwindet. Colin O'Malley. And with that I don't mean that she just "ducks" under the water surface like in Rise of the Tomb Raider, but that she's properly controllable three-dimensional as in the older games. Abgerufen am 8.
0 Kommentare
Vuzshura · 03.10.2020 um 22:42
Hat nicht allen verstanden.